Learning PLM System with a Serious Game

نویسندگان

  • Philippe Pernelle
  • Stephane Talbot
  • Thibault Carron
  • Jean-Charles Marty
چکیده

Despite improvements in educational tools, teaching some elements in the eld of production engineering is di cult. In this context, teaching PLM systems remains di cult from a motivation point of view. The purpose of this paper is to propose a highly innovative approach around serious gaming. In the PEGASE project, we have realized an environment for coupling a gaming platform and a content platform in order to enact learning scenarios. This article presents this integration environment which is based on the characterization of business activities within the PLM. Then, we describe the design of scenarios in this platform particularly dedicated to learning PLM systems. We then present the validation of our approach based on di erent experiments performed with students and with industrial partners.

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تاریخ انتشار 2012